| Period | Content | Purpose/ Objectives | Activities & Resources | Areas of Interaction | Assessments | |
| COMPUTER ETHICS : | The Dwight School policies on computer/network use and computer lab conduct. The ethical use of computers in society. exel |
Students will: |
Review of The Dwight School student handbook policies on computer/network use and computer lab conduct. Review of the Ten Commandments of Computer Ethics from the Computer Ethics Institute. Class and small group discussions on contemporary issues in computer ethics. Computer Ethics Institute |
What are ethical and unethical uses of computers? (Homo Faber) How can an unethical use of computers be confronted? (Homo Faber) |
Formative: Essay on computer ethics at home. Summative: Quiz and Test on The Dwight School Policies and the Ten Commandments of Computer Ethics. |
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| KEYBOARDING : | We want to learn the keyboard map, to type simple sentences, and to complete speed drills. |
Students will: |
Students work individually with self-paced software activities. We use Mario Teaches Typing software on iMac computers. Type To Learn |
How do you learn keyboarding skills, and why are they important in communicating with technology? (Approaches To Learning) |
Formative: Software based assessment on accuracy, speed, and skill lessons. Summative: Lab work evaluation on attitude, effort, progress and improvement. |
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| KEYBOARDING : | See description in September. |
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| WORD PROCESSING : | See September descrition. |
Students will: |
Read, answer comprehension questions, and discuss word processing using Computers Simplified. Write outline notes from Computers Simplified. Write paragraphs and headings using a variety of font styles and sizes Write a one to two page description of a fictitious model city. We use MS Word for Mac software. Computers Simplified |
What are some effective methods of word processing, and how do they facilitate communication? (Approaches to Learning) |
Formative: Word process a version of text notes in a formatted outline Summative: Write a one to two page description of a fictitious model city. Include proper text formatting, appropriate headings, and one unordered list. Be sure to cover businesses, tourist attractions, and daily life. |
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| KEYBOARDING : | See description in September. |
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| WORD PROCESSING : | See description in September. |
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| WORD PROCESSING : | Continue description of fictitious city described in October. |
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| PRESENTATION SOFTWARE : | Introduction to presentation software Creating a multimedia presentation Combining text and images Adding audio Adding effects |
Students will: |
Demonstration and lecture on presentation software. Practice creating a single slide with text and a graphic. Create a second slide and add transition effects. Import graphics into a slide. Add audio to a slide. Create a presentation on an issue of interest to the student. We use MS Power Point and Kid Pix software. ExemplarySampleTech6_01.doc |
What is presentation software, how does it create slide shows, and how can it be used to effectively communicate information? (Approaches to Learning) |
Formative: Create a single slide with text and a graphic. Create a second slide and add transition effects and audio. Summative: Create a presentation about an issue of importance to the student. Include at least five slides, plus an introduction slide and a bibliography. Demonstrate an effective use of headings, text, color, graphics, audio, and transition effects. Present the project to the class, and be prepeard to answer questions. |
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| PRESENTATION SOFTWARE : | See description in January. |
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| DESKTOP PUBLISHING : | Creating a brochure Modifying a template Developing content Adding graphics Tag lines Customer surveys Price lists Event schedules POWERPOINT |
Students will: CNN |
Demonstration and lecture on desktop publishing software and creating brochures Practice modifying a simple brochure template. Create an original brochure for a tour company in a fictitious model city. We use the MS Project Gallery and MS Word for Mac software. ExamplarySampleTech6_02.doc |
How can desktop publishing software be used to create an effective business brochure? (Approaches to Learning, Health and Social Education) |
Formative: Modify graphics and text in a brochure template. Summative: Create an original brochure for a tour company in a fictitious model city. Include imported graphics, at least one price list, a customer survey, an event schedule or an order form. Add text describing the tours and sites visited. Create an original tag line, a tour name and company information. |
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| LOGO PROGRAMMING LANGUAGE 1 : | An introduction to the LOGO programming language. MicroWorlds objects and projects. Animation. Buttons. Procedures. Multimedia presentations. |
Students will: LOGO Foundation |
Lecture and demonstration of the MicroWorlds environment. Lecture and demonstration of LOGO vocabulary. Create an interactive, multimedia storybook. MicroWorlds ExemplarySampleTech6_03.doc |
What is a programming language? (Approaches to Learning) How can a programming language be used creatively to manipulate objects and events on a computer? (Approaches to Learning) |
Formative: Create a page for a storybook. Summative: Create an interactive, multimedia storybook. |
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| LOGO PROGRAMMING LANGUAGE 1 : | See description in March. |
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| LOGO PROGRAMMING LANGUAGE 2 : | LOGO vocabulary ... Color programming Hiding and showing text Controlling a turtle's motion with buttons Pop-up announcement and question boxes User input defined actions Coordinate systems |
Students will: |
Demonstration and lecture on creating a maze and LOGO vocabulary A self-paced lesson to develop an maze |
How do you design, develop and test an interactive maze using LOGO and MicroWorlds? (Approaches to Learning) |
Formative: Questions on LOGO vocabulary. Summative: Create an interactive maze game. |
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| LOGO PROGRAMMING LANGUAGE 2 : | See description in April. |
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| LOGO PROGRAMMING LANGUAGE 3 : | LOGO vocabulary ... Using a random number Programming turtles to interact Conditional statements Designing a simple game |
Students will: |
Demonstration and lecture on creating a simple game and new LOGO vocabulary A self-paced lesson on designing and creating an original, simple game |
How can you take a simple idea for a game and create an original game by applying model concepts? (Approaches to Learning) |
Formative: Questions on LOGO vocabulary Summative: Design and create an original, simple game based on a given model. |
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| LOGO PROGRAMMING LANGUAGE 3 : | See description in May. |
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